All files / ts/controller/input/events eventMouse.ts

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import { IBounds2 } from "../../../models/bounds2.js";
 
export class EventMouse extends Event {
 
    private readonly _position: IBounds2;
 
    public get position(): IBounds2 {
        return this._position;
    }
 
    constructor(position: IBounds2, type: string, eventInitDict?: MouseEventInit | undefined) {
        super(type, eventInitDict);
        this._position = position;
    }
}